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I remembered the math

I built a hydra, made myself an escape hatch, then remembered the foundation of the whole site.

I actually tried to put the Control Room and the local tools into one simplified surface where I could do all the work.

I created a goddamn hydra.

Or, more precisely: I previously had 200 snakes. Untenable, obviously. So I merged them, with the explicit goal of creating something I could maintain and develop without an LLM, or an HDR-SLM, doing the heavy lifting for me.

I failed. I failed badly.

I swore to myself, and to the docs, not to trust that cursed space again.

I also got tired of waiting a minute every time I tried to start the damn server. So I created a text editor to get rid of all the AI slop that a friendly neighbourhood Codex sibling insisted on putting on every public surface.

That was the better idea, which I have slowly, very slowly and incrementally built up further.

Then I stumbled across something revolutionary, something new, radical and totally unexpected: something I had forgotten.

Because of course I had.

It was only the foundation of the entire site, more or less.

GPU-accelerated spatial GIS black magic math and other difficult words.

That is what I have been spending the last day or two on.

I also spun up WSL, which was way easier than I would have imagined. Again, of course it was.

The result, depending on the path, ranges from a few times faster to completely stupid triple-digit speedups compared to CPU, plus a buttload of additional capabilities that I am still discovering.

It has been a wild ride, as usual.

If you want the recent public evidence instead of this little confession, start with Ängaboskolan and Jonas Alströmer. That is where the current spatial/GPU detour is already leaking into the site.

We’ll see how much of this survives contact with reality.

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